Heroes of the Storm news » HEROES OF THE STORM BALANCE PATCH NOTES — NOVEMBER 29, 2017
We’re planning to release a new patch for Heroes of the Storm in order to apply balance changes alongside a few bug fixes.
PTR Note: While most of the listed changes are available on the PTR with today’s patch, some will not be present until the November 29 live balance patch.
Heroes
Assassin | Specialist | Support | Warrior |
---|---|---|---|
Tychus | Sgt. Hammer | Alexstrasza | Johanna |
Zul'jin | Ana | Sonya | |
Auriel | |||
Brightwing | |||
Kharazim | |||
Li Li | |||
Lt. Morales | |||
Lúcio | |||
Malfurion | |||
Rehgar | |||
Stukov | |||
Tassadar | |||
Tyrande | |||
Uther |
Assassin
Tychus
Abilities
- Minigun (Trait)
- Mana cost removed
Zul'jin
Abilities
- Guillotine (R)
- Damage reduced from 350 to 330
Talents
- Level 1
- Recklessness (Trait)
- Adjusted functionality:
- When below 75% Health, gain 10% Spell Power
- When below 50% Health, gain 20% Attack Damage
- Adjusted functionality:
- Recklessness (Trait)
- Level 4
- Amani Rage (Active)
- Duration of heal increased from 6 to 10 seconds
- Armor value reduced from 10 to 5
- Amani Rage (Active)
- Level 7
- Arcanite Axes (W)
- No longer lowers the cooldown of Twin Cleave
- Vicious Assault (Q)
- Added functionality:
- Also increases the duration of Zul’jin’s Grievious Throw effect by 3 seconds
- Added functionality:
- Arcanite Axes (W)
- Level 13
- Lacerate (W)
- Slow amount reduced from 15 to 10%
- Lacerate (W)
- Level 16
- Wrong Place Wrong Time (W)
- Apex damage from 150 to 100
- Wrong Place Wrong Time (W)
Specialist
Sgt. Hammer
- Sgt. Hammer’s Basic Attack is now more responsive.
Abilities
- Artillery (Trait)
- Removed (including the +1 Basic Attack range)
- Siege Mode (D)
- Moved to D (Trait)
- Mana cost removed
- Basic Attack range bonus increased from 5 to 6
- Sgt. Hammer now deals 20% bonus damage to all enemies while in Siege Mode, instead of 30% bonus to Minions and Structures.
- Sgt. Hammer can no longer cast abilities while entering Siege Mode.
- Spider Mines (Q)
- While in Siege Mode, the cast range is increased by 100%
- Mana cost reduced from 50 to 45
- Concussive Blast (W)
- Cone narrowed from 60 degrees to 45 degrees
- While in Siege Mode, the cast range is increased by 50%
- Mana cost reduced from 75 to 60
- (New Ability) Neosteel Plating (E)
- Activate to gain 25 Armor for 2 seconds.
- While in Siege mode, increase this to 50 Armor.
- 12 second cooldown, 30 Mana
Talents
- Level 1
- Advanced Artillery (D)
- New functionality:
- Now increases Siege Mode’s splash damage to 50% and its radius by 25%.
- New functionality:
- Resistant (D)
- Removed
- Ambush (D)
- Adjusted functionality:
- Sgt. Hammer now also enters Stealth after not dealing damage, taking damage, or using an Ability for 3 seconds while in Siege Mode.
- Adjusted functionality:
- Regeneration Master
- Removed
- (New Talent) Maelstrom Rounds
- Activate to increase Sgt. Hammer’s Basic Attack damage by 40% for 5 seconds. Maximum 3 charges. 90 second charge cooldown. Basic Attacks in Siege Mode against enemy Structures reduce this cooldown by 5 seconds.
- Advanced Artillery (D)
- Level 4
- Vigorous Assault (Passive)
- Removed
- Focused Attack (Passive)
- Removed
- Excessive Force (W)
- Removed
- Barricade (W)
- Moved from Level 13
- (New Talent) Siege Tactics (E)
- Sgt. Hammer becomes Unstoppable for 2 seconds when she uses Neosteel Plating in Siege Mode.
- (New Talent) Regenerative Bio-Steel (D)
- Sgt. Hammer heals for 15% of her damage dealt with Basic Attacks in Siege Mode.
- Vigorous Assault (Passive)
- Level 7
- Mine Field (Q)
- Removed
- First Aid (Active)
- Removed
- (New Talent) Pulse Detonation Core (Q)
- Spider Mines explode 3 times over 3 seconds, instead of destroying themselves immediately.
- Hover Siege (D)
- Moved from Level 16
- Movement Speed reduced from 50% to 25%.
- Graduating Range (D)
- Moved from Level 16
- Maximum range bonus reduced from 5.5 to 3.3
- Mine Field (Q)
- Level 13
- First Strike (D)
- Removed
- Bullhead Mines (Q)
- Removed
- (New Talent) Tactical Mine Deployment (Q)
- Increases Spider Mine’s slow from 25% to 40%. Casting Thrusters leaves behind a trail of up to 5 Spider Mines while Sgt. Hammer is moving.
- (New Talent) Entrenched (W)
- Increases Concussive Blast’s damage and knockback distance by 75% while in Siege Mode.
- Hyper-Cooling Engines (Z)
- Moved from Level 7
- New functionality:
- Each enemy Hero hit with a Basic Attack in Siege Mode reduces the cooldown of Thrusters by 5 seconds.
- First Strike (D)
- Level 16
- Stoneskin (Active)
- Removed
- Giant Killer (Passive)
- Moved from Level 13
- (New Talent) Mechanical Know-How (E)
- Neosteel Plating grants a Shield equal to 5% of Sgt. Hammer’s maximum Health for 2 seconds. If this Shield is destroyed, she deals 50% more Basic Attack damage for 5 seconds.
- Stoneskin (Active)
- Level 20
- Fury of the Storm (Passive)
- Removed
- Nexus Frenzy (Passive)
- Removed
- (New Talent) Shrapnel Mines (Q)
- Each Spider Mine explosion reduces enemy Armor by 10 for 3 seconds.
- (New Talent) Ultra Capacitors (D)
- Every enemy Hero hit with a Basic Attack while in Siege Mode increases Sgt. Hammer’s Attack Speed by 5% for 5 seconds, up to 40%.
- Fury of the Storm (Passive)
Support
Alexstrasza
Stats
- Base Maximum Health reduced from 1787 to 1698
- Health Regen reduced from 3.72 to 3.54
Abilities
- Abundance (W)
- Cast range increased by 11%
Ana
Stats
- Base Maximum Health reduced from 1682 to 1598
- Health Regen reduced from 3.5 to 3.32
- Basic Attack Damage reduced from 33 to 30
Abilities
- Healing Dart (Q)
- Heal amount reduced from 255 to 237
- Biotic Grenade (W)
- Heal amount reduced from 175 to 166
- Damage reduced from 60 to 57
- Eye of Horus (R)
- Heal amount reduced from 300 to 285
- Damage amount reduced from 175 to 166
Auriel
Stats
- Base Maximum Health reduced from 1850 to 1758
- Health Regen reduced from 3.85 to 3.66
- Basic Attack Damage reduced from 60 to 57
Abilities
- Sacred Sweep (Q)
- Outer damage reduced from 60 to 57
- Inner damage reduced from 180 to 171
- Detainment Strike (E)
- Normal damage reduced from 58 to 55
- Wall-strike damage reduced from 174 to 165
- Bestow Hope (D)
- Maximum Energy reduced from 505 to 475
- Crystal Aegis (R)
- Damage reduced from 270 to 255
Brightwing
Stats
- Base Maximum Health reduced from 1470 to 1395
- Health Regen reduced from 3.06 to 2.91
- Basic Attack Damage reduced from 85 to 81
Abilities
- Arcane Flare (Q)
- Outer damage reduced from 91 to 87
- Inner damage reduced from 274 to 260
- Soothing Mist (Trait)
- Heal amount reduced from 115 to 109
- Blink Heal (R)
- Heal amount reduced from 204 to 194
- Emerald Wind (R)
- Damage reduced from 318 to 303
Talents
- Level 4
- Unstable Anomaly (W)
- Damage reduced from 114 to 108
- Unstable Anomaly (W)
- Level 7
- Phase Shield (Z)
- Shield amount reduced from 350 to 335
- Phase Shield (Z)
Kharazim
Stats
- Basic Attack Damage reduced from 63 to 60
Abilities
- Breath of Heaven (W)
- Heal amount reduced from 290 to 276
- Divine Palm (R)
- Heal amount reduced from 1141 to 1084
Talents
- Level 1
- Transcendence (Trait)
- Heal amount reduced from 103 to 98
- Transcendence (Trait)
- Level 16
- Way of the Hundred Fists (E)
- Damage reduced from 50 to 45%
- Way of the Hundred Fists (E)
Li Li
Stats
- Base Maximum Health reduced from 1552 to 1475
- Health Regen from 3.23 to 3.07
- Basic Attack Damage reduced from 63 to 60
Abilities
- Healing Brew (Q)
- Heal amount increased from 177 to 190
- Cloud Serpent (W)
- Heal amount increased from 13.5 to 15
- Damage reduced from 27 to 26
- Blinding Wind (E)
- Damage reduced from 140 to 133
- Jug of 1000 Cups (R)
- Heal amount increased from 66.5 to 70
- Water Dragon (R)
- Damage reduced from 318 to 300
Lt. Morales
Stats
- Base Maximum Health reduced from 1550 to 1472
- Health Regen reduced from 3.23 to 3.07
- Basic Attack Damage reduced from 88 to 83
Abilities
- Healing Beam (Q)
- Heal amount reduced from 90 to 86
- Displacement Grenade (E)
- Damage reduced from 210 to 198
Lúcio
Stats
- Base Maximum Health reduced from 1518 to 1442
- Health Regen reduced from 3.16 to 3
- Basic Attack Damage reduced from 24 to 23
Abilities
- Soundwave (Q)
- Damage reduced from 112 to 105
- Amp It Up (E)
- Heal amount reduced from 15.5 to 15
- Sound Barrier (R)
- Shield amount reduced from 1392 to 1296
- Reverse Amp (R)
- Damage reduced from 14 to 13
Talents
- Level 13
- Back in the Mix (Passive)
- Heal amount reduced from 260 to 245
- Back in the Mix (Passive)
- Level 16
- Rejuvenescencia (E)
- Heal amount reduced from 3 to 2.5% of allies’ Maximum Health
- Rejuvenescencia (E)
Malfurion
Stats
- Base Maximum Health reduced from 1682 to 1598
- Health Regen reduced from 3.5 to 3.33
- Basic Attack Damage reduced from 67 to 64
Abilities
- Regrowth (Q)
- Initial heal amount reduced from 150 to 142
- Heal over time amount reduced from 28 to 27
- Moonfire (W)
- Damage from 105 to 100
- Entangling Roots (E)
- Damage from 39 to 37
- Tranquility (R)
- Heal amount reduced from 40 to 38
- Twilight Dream (R)
- Damage reduced from 374 to 355
Talents
- Level 1
- Moonburn (W)
- Removed
- (New Talent) Celestial Alignment (W)
- Increase Moonfire’s reveal duration from 2 to 5 seconds. Malfurion’s Basic Attacks deal 100% additional damage to targets revealed by Moonfire
- Moonburn (W)
- Level 4
- Vengeful Roots (E)
- Treant Attack damage reduced from 70 to 65
- Scaling damage per quest stack reduced from 8 to 7
- Vengeful Roots (E)
Rehgar
Stats
- Basic Attack Damage reduced from 120 to 113
Abilities
- Chain Heal (Q)
- Heal amount reduced from 250 to 240
- Lightning Shield (W)
- Damage reduced from 35 to 32
- Ancestral Healing (R)
- Heal amount reduced from 1552 to 1475
Talents
- Level 1
- Lightning Bond (W)
- Removed
- Lightning Bond (W)
Stukov
Abilities
- Healing Pathogen (Q)
- Heal amount reduced from 37 to 35
- Lurking Arm (E)
- Damage reduced from 36 to 34
- Bio-kill Switch (D)
- Heal amount reduced from 500 to 475
- Flailing Swipe (R)
- Damage reduced from 50 to 48
- Massive Shove (R)
- Damage reduced from 200 to 190
Tassadar
Stats
- Base Maximum Health reduced from 1355 to 1287
- Health Regen reduced from 2.82 to 2.68
Abilities
- Plasma Shield (Q)
- Shield amount reduced from 475 to 455
- Psionic Storm (W)
- Damage reduced from 44 to 41
- Archon (R)
- Bonus Attack damage reduced from 166 to 158
Tyrande
Stats
- Base Maximum Health from 1591 to 1511
- Health Regen reduced from 3.32 to 3.15
- Basic Attack Damage reduced from 82 to 80
Abilities
- Sentinel Shot (W)
- Damage reduced from 173 to 165
- Lunar Flare (E)
- Damage reduced from 205 to 195
- Starfall (R)
- Damage reduced from 91 to 88
Uther
Stats
- Basic Attack Damage reduced from 78 to 75
Abilities
- Holy Light (Q)
- Heal amount reduced from 380 to 362
- Holy Radiance (W)
- Heal amount reduced from 185 to 177
- Damage reduced from 185 to 177
- Flash of Light (Q)
- Heal amount reduced from 242 to 230
- Hammer of Justice (E)
- Damage reduced from 114 to 109
- Divine Storm (R)
- Damage reduced from 178 to 170
Talents
- Level 4
- Holy Fire (Passive)
- Damage reduced from 14 to 13
- Holy Fire (Passive)
Warrior
Johanna
Abilities
- Iron Skin (Trait)
- Mana cost removed
Sonya
Talents
- Level 7
- Poisoned Spear (Q)
- Damage reduced from 150 to 125%
- Poisoned Spear (Q)
Bug Fixes
General
- Mac: Fixed an issue that caused game crashes on Mac clients.
- Mac: Fixed an issue causing unintended options to display on certain Mac clients.
- Sound: Fixed an issue causing Hero voiceover lines to be heard globally by both teams.