League of Legends news » Patch 7.24b notes
Top Lane
With the removal of Fervor, and Summon Aery being particularly good on poke top laners, the top lane landscape has been rough for fighters. We're buffing up some of the worst-hit fighters, giving the Tiamat line some love, making Giant Slayer less effective against fighter item builds, and bringing down certain ranged top laners who abuse the new poke masteries like Arcane Comet or Summon Aery.

Aatrox
Base stats
BASE ATTACK DAMAGE 68 ⇒ 70
Q - Dark Flight
BASE DAMAGE
10/35/60/95/120
⇒
20/50/80/110/140
E - Blades of Torment
BASE DAMAGE
75/115/155/195/235
⇒
80/120/160/200/240

Jayce
Q - Shock Blast
BASE DAMAGE
80/130/180/230/280/330
⇒
70/120/170/220/270/320
E - Thundering Blow
COOLDOWN
15/14/13/12/11/10 seconds
⇒
20/18/16/14/12/10 seconds

Kayn
Yeah, yeah, Kayn isn't a toplaner. He's got similar issues as other fighters on this list, though, so we're lumping him in for solidarity.
Base stats
ATTACK DAMAGE GROWTH 2.8 ⇒ 3.3
Passive - The Darkin Scythe
RHAAST SPELL VAMP VS CHAMPIONS
25% + 1% per level (max 43% at level 18)
⇒
34% + 0.5% per level (max 43% at level 18)
Kled
Base stats
BASE ATTACK DAMAGE 63 ⇒ 65 ATTACK DAMAGE GROWTH 3 ⇒ 3.5
E - Jousting
BASE DAMAGE
25/50/75/100/125
⇒
35/60/85/110/135

Renekton
Base stats
BASE ATTACK DAMAGE 66 ⇒ 69 ATTACK DAMAGE GROWTH 3.1 ⇒ 3.75
Teemo
Base stats
HEALTH GROWTH 94 ⇒ 90 BASE ATTACK DAMAGE 58 ⇒ 54
Yasuo
Base stats
MAGIC RESIST GROWTH 0.5 ⇒ 1.25
Q - Steel Tempest
BASE DAMAGE
20/40/60/80/100 >> 20/45/70/95/120
R - Last Breath
CAST RANGE
1200
⇒
1400
Tiamat Line
Tiamat
ATTACK DAMAGE
20
⇒
25
Titanic Hydra
ATTACK DAMAGE
35
⇒
40 (otherwise you'd lose AD by upgrading!)
Ravenous Hydra
ATTACK DAMAGE
80 (unchanged)
Giant Slayer Line
Giant Slayer
HEALTH DIFFERENCE FOR MAX DAMAGE
1000
⇒
2000
Lord Dominik's Regards
HEALTH DIFFERENCE FOR MAX DAMAGE
1000
⇒
2000
Lethality Items
We added 2 lethality to the Serrated Dirk items when preseason began, but it turns out we probably didn't need to. This is a hit to Pantheon, by the way, in case you were CTRL+F'ing him.
Serrated Dirk
LETHALITY
12
⇒
10
Duskblade of Draktharr
LETHALITY
20
⇒
18
Edge of Night
LETHALITY
20
⇒
18
Youmuu's Ghostblade
LETHALITY
20
⇒
18
Mid Lane
The mid landscape is in flux, thanks to preseason changes to runes and base magic resist. That's left a few champions well above or below the curve, and we're taking this moment to hit some of the more notable outliers.

Azir
W - Arise!
SOLDIER DAMAGE, LV 1-6
60/62/64/66/68/70 (unchanged)
SOLDIER DAMAGE, LV 7-12
75/80/90/100/110/120
⇒
72/75/80/85/90/100
SOLDIER DAMAGE, LV 13-18
130/140/150/160/170/180
⇒
110/120/130/140/150/160

Cassiopeia
Q - Noxious Blast
COST
60/65/70/75/80 mana
⇒
50/55/60/65/70 mana
E - Twin Fang
BONUS DAMAGE VS POISONED TARGETS
10/30/50/70/90 (+0.5 ability power)
⇒
(+0.6 ability power)

Corki
Base stats
BASE ATTACK DAMAGE 63 ⇒ 60 ATTACK DAMAGE GROWTH 3.5 ⇒ 3
Q - Phosphorus Bomb
BASE DAMAGE
75/120/165/210/255
⇒
75/115/155/195/235

Katarina
4000
E - Shunpo
BASE DAMAGE
30/45/60/75/90
⇒
15/30/45/60/75

Zoe
Q - Paddle Star
PADDLE JUMP
When Zoe casts R - Portal Jump while a Paddle Star is active, the star's travel range now changes when Zoe reappears at the cast location, rather than as soon as Portal Jump is cast.
EXCUSE ME?
The timing of Zoe's Q - Q - R combo is less forgiving
Bot Lane
The damage being thrown around bot lane is a bit too high for our liking, and a large part of that is the combination of sorcery poke and the all-in strength of lethality marksmen. On the poke end, Miss Fortune is spamming Make it Rain for Arcane Comet procs a bit too enthusiastically—rain is fine, but right now it's a downpour. For all-ins, the biggest non-lethaltiy offender is Leona, and the lethality changes we mentioned above cover the marksman side of the issue.

Ezreal
Base stats
ATTACK SPEED GROWTH 2.8% ⇒ 1.5%
Leona
Q - Shield of Daybreak
BONUS DAMAGE
30/55/80/105/130
⇒
10/35/60/85/110

Miss Fortune
E - Make It Rain
COOLDOWN
14/13/12/11/10
⇒
18/16/14/12/10
Lethality Items
Same stuff as above, but this time we'll say "Jhin" for the CTRL+F crew.
Serrated Dirk
LETHALITY
12
⇒
10
Duskblade of Draktharr
LETHALITY
20
⇒
18
Edge of Night
LETHALITY
20
⇒
18
Youmuu's Ghostblade
LETHALITY
20
⇒
18
Rammus

Rammus
(Sorry, Rammus... you didn't fit into any of the other sections. Hope that's...OK.)
We added the new innate bonus attack speed stat as another way to tune champions (especially junglers), but in the case of Rammus, his ganks are strong enough that he doesn't need the early boost to his clear speed.
Base stats
removedINNATE BONUS ATTACK SPEED Rammus no longer starts the game with 15% bonus attack speedSorcery Runes
The Sorcery path offers too much early power. We're hitting its damage (twice, if you take Scorch) as well as the mana sustain it provides.
Sorcery Path Bonuses
SORCERY + ANY SECONDARY 15 attack damage or 25 ability power, adaptive ⇒ 12 attack damage or 20 ability power, adaptive INSPIRATION + SORCERY 16 attack damage or 27 ability power, adaptive ⇒ 13 attack damage or 22 ability power, adaptiveManaflow Band
COOLDOWN 60 seconds ⇒ 75 secondsScorch
DAMAGE 30-60 (at levels 1-18) ⇒ 20-60 (at levels 1-18)Tooltips Note
Since this isn't a full-fledged patch, ability and item tooltips will be out of date for a while. Sorry!
0 comments15.12.2017 09:22:56
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