World of Warcraft news » Hotfixes: March 12, 2019
Here you'll find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.
Hotfixes
March 12, 2019
Dungeons and Raids
- Battle of Dazar’alor
- Lady Jaina Proudmoore
- Jaina’s health reduced by 5% on all difficulties.
- Jaina’s Tide Elemental health reduced by 35% on Mythic difficulty.
- Jaina’s Chilling Touch damage reduced by 10% on Mythic difficulty.
- Lady Jaina Proudmoore
Textures and Animations
- Fixed several visual issues such as missing targeting reticles and Hunters’ Barrage, which again has its intended visual.
System
- Applied updates to improve realm performance, which are rolling out over a period of a few hours. No downtime is expected. We continue to monitor latency as these updates are applied.
Hotfixes
March 5, 2019
Dungeons and Raids
- Battle of Dazar’alor
- Stormwall Blockade
- Freezing tidepools now last for 50 seconds on Raid Finder difficulty.
- Stormwall Blockade
Items
- Twin-Pipe Buster Cannon bonus effect damage has been increased by 83%.
- Developers’ notes: While iterating on itemization feedback, we discovered that the Buster Cannon’s effect had been tuned low. This should make it more competitive with other ranged weapons at similar item levels. Should you wish to restore a deleted Twin-Pipe Buster Cannon, please use our Item Restoration website: https://battle.net/support/restoration
Player versus Player
- Many guard posts and flight points are now more well-guarded.
- Death Knight
- Unholy
- Resolved an issue that caused Virulent Plague to incorrectly interrupt the enemy's eating and drinking after the initial cast of Outbreak.
- Unholy
Hotfixes
February 26, 2019
Dungeons and Raids
- Battle of Dazar’alor
- Stormwall Blockade
- Soul of the Tidepriest/Tidepriestess now waits 15 seconds before casting their empowerment spells on Normal difficulty (was 5 seconds).
- Sea Storm's cast time has been increased to 4 seconds on Normal difficulty (was 2.5 seconds).
- Sea Storm initial AOE damage reduced by 20% on Normal difficulty.
- Lady Jaina Proudmoore
- Glacial Shards border visibility increased, and move speed decreased by roughly 20%.
- Howling Winds visual intensity lowered by 10%.
- The G.M.O.D. mount now has a chance to drop on completion of the final wing on Raid Finder difficulty.
- Stormwall Blockade
Items
- Heart of Azeroth
- Fixed an issue causing Endless Hunger to repeatedly consume the essence of certain corpses.
Player versus Player
- Heart of Azeroth
- Bonded Souls healing reduced by 85% when engaged in combat with enemy players (was 50%).
- Developers’ notes: We’ve identified that Bonded Souls has been providing too much healing in an arena environment when multiple members of a team equip the trait.
- Druid
- Restoration
- Focused Growth now reduces the mana cost of Lifebloom by 8% (was 20%).
- Focused Growth now increases the healing of Lifebloom by 8% per stack (was 20%).
- Developers’ notes: As we’ve monitored PvP matches since our PvP mana changes to healers and Restoration Druids, we’ve found that Lifebloom, as a source of healing, has become too-efficient. While the reduction to Focused Growth’s increased healing and mana cost savings is a sizeable change, Restoration Druids have a wide variety of well-performing PvP talent options to fit in its place.
- Restoration
- Paladin
- Retribution
- Fixed an issue where Hammer of Reckoning could cause Avenging Wrath and Crusade to have a shorter duration than intended.
- Retribution
Hotfixes
February 20, 2019
Dungeons and Raids
- Battle of Dazar’alor
- Opulence
- Unleashed Rage (opal gem buff) and Earthen Roots (emerald gem buff) now also increase damage dealt by pets.
- King Rastakhan
- Fixed a bug that caused the encounter to unintentionally reset after resurrecting a player who died in the Death Realm.
- Lady Jaina Proudmoore
- Chilling Touch duration reduced by 20%.
- Chilling Touch is no longer affected by Da Voodoo Shuffle.
- Fixed a bug that caused Freezing Blood to be sometimes applied to players who correctly had allies nearby, on Mythic Difficulty.
- Opulence
Items
- Fixed a bug that caused Enveloping Protection to be removed early when a target was hit with an attack that would fully absorb the shield.
Player versus Player
- Druid
- Resolved an issue that caused Thorns to deal damage when the target is struck by unintended spells such as Eye for an Eye, Frost Fever, or Virulent Plague.
- Restoration
- Fixed a bug that caused Soul of the Forest to increase the healing of Germination applied by Nourish without being consumed.
- Fixed a bug that allowed Nourish to apply two copies of Lifebloom to a target.
Quests
- Flushed out a bug that prevented players from always being properly credited for objectives on "Flush Them Out".
Hotfixes
February 14, 2019
Dungeons and Raids
- Battle of Dazar’alor
- High Tinker Mekkatorque
- Wind Up now grants 10% Haste and Movement Speed in Heroic difficulty (was 20%).
- Boss health lowered by 5% in Heroic difficulty.
- King Rastakhan
- Seal of Purification, Scorching Detonation, and Withering Burst should no longer hit pets.
- High Tinker Mekkatorque
- Uldir
- Taloc
- Orbs of Harmony will now respawn when the Taloc encounter resets.
- Taloc
Player versus Player
- Restoration Druid mana regeneration is now reduced by 55% in PvP.
- Holy Priest, Holy Paladin, Restoration Shaman, and Mistweaver Monk mana regeneration is now reduced by 50% in PvP.
- Discipline Priest mana regeneration is now reduced by 45% in PvP.
- Balance Druid, Feral Druid, and Elemental Shaman mana regeneration is reduced by 35% in PvP.
- Developers’ notes: We’ve taken a careful look at healer mana during longer PvP engagements in both Arenas and battlegrounds, and the changes above are intended to address several concerns. In PvP, we want mana to feel like a more critical resource, and we want mana efficiency to be an important part of PvP healing. At the beginning of Battle for Azeroth, mana regeneration from all healer specs was reduced by 15-30% (depending on the class), and after reviewing the current state of the game, we feel like further reductions are necessary to both healer specs and a few hybrid specs.
- Druid
- Restoration
- Nourish mana cost increased by 30%.
- Restoration
- Rogue
- Assassination
- Neurotoxin now increases the cooldown of affected spells by 1 second (was 3 seconds).
- Neurotoxin now has a 45 second cooldown (was 25 seconds).
- Neurotoxin now has a 3 second duration (was 10 seconds).
- Developers note: Unfortunately, we are unable to fix several technical issues with this spell at this time. We’re working on a fix for it that we hope to include in 8.1.5.
- Assassination
Hotfixes
February 12, 2019
Dungeons and Raids
- Corrected an issue preventing the Keystone Master achievement from being properly awarded.
- Court of Stars
- Fixed a bug that prevented completion of the achievement Dropping Some Eaves while the World Quest “Court of Stars: Wraith in the Machine” is up.
- Battle of Dazar’alor
- Jadefire Masters
- Visual distinctions have been added to the Multisided Strike clones in Heroic and Mythic difficulties.
- Jadefire Masters
Event
- High Overlord Saurfang heard a rumor that someone has a Love is in the Air surprise for him, and will risk coming out of hiding to receive it.
Items
- The movement speed reduction from Everchill Anchor is now correctly treated as a Snare effect, and can now be dispelled as a Magic effect.
- Heart of Azeroth
- Ephemeral Recovery's cooldown now correctly persists through immunity effects.
- Druid
- Arcanic Pulsar will now properly apply Celestial Alignment to the Druid if their 9th Starsurge cast kills a player summoned unit such as Tremor Totem.
Player versus Player
- Rogue
- Assassination
- Fixed an issue that caused Poisoned Knife to remove your non-active lethal poison that was applied by Shiv.
- Resolved an issue that caused Neurotoxin to increase the duration of school lockouts caused by interrupt abilities such as Kick.
- Assassination
Hotfixes
February 8, 2019
Classes
- Death Knight
- Scourge Strike will correctly damage Totems or Explosive Orbs that are the main target.
Dungeons and Raids
- Battle of Dazar’alor
- Jadefire Masters
- Marksmanship Hunters’ Trick Shots now correctly deal damages to Force Orbs.
- Stormwall Blockade
- Fixed a bug preventing Sister Katherine and Brother Joseph from correctly using Translocate if they were channeling Tidal or Storm's Empowerment.
- Fixed a bug preventing some Voltaic Flash patterns from hitting players on the docks on Mythic difficulty.
- Jadefire Masters
Events
- The most-rare item containers from holiday bosses, such as Big Love Rocket, now drop for player characters at level 110 or higher (was level 98).
Items
- Heart of Azeroth
- Mage
- Arcane
- Arcane Charges gained from Brain Storm can correctly trigger Rule of Threes.
- Arcane
- Mage
Hotfixes
February 6, 2019
Dungeons and Raids
- Fixed a Mythic Keystone dungeon issue that caused Reaping to not occur at the intended time in Shrine of the Storm while Teeming is active.
- Stormwall Blockade
- The time between the cast of Sea Swell and its impact has been increased to 3 seconds on Normal and Raid Finder difficulties (was 2 seconds).
- Sea Swell damage reduced by 7.5% on Normal and Raid Finder difficulties.
- King Rastakhan
- The visual for Necrotic Smash should now better fit the size of the area affected.
Items
- Fixed an issue that prevented the Everchill Anchor effect from being applied by multiple players to the same target.
- Heart of Azeroth
- Hunter
- Fixed an issue that caused Dire Consequences to summon a Dire Beast less often than intended.
- Hunter
World
- New guard posts have been added to several locations, and in many locations where guards were getting wrecked by players, the guards have hit the gym and are now more stronk.
Hotfixes
February 4, 2019
Dungeons and Raids
- In Mythic Keystone dungeons, Explosives no longer gain bonus health from Fortified.
- Battle of Dazar’alor
- Stormwall Blockade
- Fixed a cosmetic issue that caused several boats to unintentionally attempt to siege Zuldazar from underwater.
- Fixed a line-of-sight issue that prevented players from damaging Laminaria as intended.
- Increased Tidal Empowerment energy gain and Storm's Empowerment energy gain to 3 per 3 seconds (was 2 per 3 seconds).
- Stormwall Blockade
- Tol’Dagor
- Heavy Cannons no longer kill the Souls spawned by Reaping before they are active.
Player versus Player
- Items
- The absorb provided by Diamond-Laced Refracting Prism is now cleared at the start of an Arena or Battleground and is considered a Magic effect for dispels.
- Bwonsamdi’s Bargain can no longer prevent death while participating in Arenas or Rated Battlegrounds.
- Paladin
- Protection
- Light of the Protector and Hand of the Protector’s healing reduced by 40% when engaged in combat with enemy players.
- Mana regeneration reduced by 30% when engaged in combat with enemy players.
- Developers’ notes: With the launch of Tides of Vengeance, the additional healing granted by Hand of the Protector was changed to be based on the target’s missing health, rather than the Paladin’s missing health. While healing is a core element of Protection Paladin survivability, this has proven to be more effective in PvP than intended. Protection Paladins should feel like they can survive high amounts of damage, and heal their teammates in a pinch, but not provide consistent and sustained healing to their teammates throughout a match.
World
- Guards who go hard at players in War Mode have been added to Terrace of the Devoted and Tortoka Refuge.
Hotfixes
February 1, 2019
Classes
- Warlock
- Demonic Gateway should no longer change your camera facing after being cast on a boat, and the visuals will now play correctly when being cast on a boat.
Dungeons and Raids
- Darkshore
- Fixed a bug that was preventing some players from Bonus Rolling on the Darkshore World Boss.
- Developers’ notes: This issue was quite challenging to solve, and we’d like to thank players who reported occurrences of it to Blizzard Customer Support.
- Battle of Dazar’alor
- Lady Jaina Proudmoore
- Adjusted Ice Shard and Grasp of Frost so that Jaina will cast while moving and be easier to maneuver around the field.
- Fixed a bug where the Ice Shard debuff on Heroic and Mythic difficulties was not increasing in damage as stated in the tooltip.
- Fixed a bug where players were unintentionally gaining additional stacks of Chilling Touch on Mythic difficulty.
- Lady Jaina Proudmoore
Player versus Player
- Sinister Gladiator Azerite items upgraded by a Battleborn Sigil or Warlord's Trophy now have the correct amount of stamina.
- Resolved an issue that prevented the Insignia family of PvP trinkets (such as Sinister Gladiator's Insignia) from being activated by heals.
Hotfixes
January 30, 2019
Dungeons and Raids
- Battle of Dazar’alor
- Stormwall Blockade
- The interval between spawns of Energized Storms has been reduced by 25% on all non-Mythic difficulties.
- Developers’ notes: This reverts one of the changes made yesterday. In combination with the health reduction to Laminaria and the Energized Storm, this additional change excessively reduced the difficulty of what was meant to be a challenging encounter deep in Battle of Dazar’alor, so we’re rolling it back. All other changes from yesterday remain.
- Stormwall Blockade
Items
- Heart of Azeroth
- Fixed a bug that caused Bonded Souls to target pets. It will now only select the nearest friendly player while it is active.
- Monk
- Fury of Xuen can now stack up to 100 times (was 67).
- Developers’ notes: In a hotfix made yesterday, the per-stack percentage went from 1.5 to 1%. We want the total chance to still be able to stack up to 100%.
World
- Sylvanas has dispatched additional Horde guard support near the Banshee's Wail and Warfront staging areas of the Port of Zandalar. The scamps with scrolls that were previously found in the Warfront area have been relocated to other parts of the Grand Bazaar.
- Fixed a bug at some Guard Posts that caused NPC guards to ignore nearby players who need killin’.
Hotfixes
January 29, 2019
Classes
- Death Knight
- Unholy
- Death Coil damage increased by 20%.
- Unholy
- Druid
- Restoration
- Efflorescence healing increased by 15%.
- Lifebloom and Wild Growth cost reduced by 7%.
- Restoration
- Hunter
- Marksmanship
- All damage and pet damage increased by 3%.
- Developers’ note: Marksmanship damage has been a bit too low when not using Unerring Vision. With the reduction to Unerring Vision’s effectiveness, this increase brings Marksmanship up to a more appropriate overall level.
- Marksmanship
- Warlock
- Demonology
- Fixed an issue where demons from the Nether Portal talent would sometimes not correctly spawn when spending Soul Shards.
- Demonology
- Warrior
- Arms
- Mortal Strike, Execute, Slam, Overpower, and Rend damage increased by 8%.
- Arms
Dungeons and Raids
- Battle of Dazar’alor
- Jadefire Masters
- Placing a raid marker while holding the egg for the Hidden Dragon achievement should no longer cause you to drop the egg.
- Stormwall Blockade
- Laminaria health reduced by 10% on Normal and Heroic difficulties.
- Energized Storm health reduced by 10% on all non-Mythic difficulties.
- Tidal Volley and Jolting Volley damage has been reduced by 10% on all non-Mythic difficulties.
- Sea Storm initial damage reduced by 10% on all non-Mythic difficulties.
- The interval between spawns of Energized Storms has been increased by 25% on all non-Mythic difficulties.
- Storm's Wail now lasts 13 seconds on Raid Finder and Normal difficulties (was 10 seconds).
- Lady Jaina Proudmoore
- Fixed an issue where Elusive Brawler was not being correctly removed when dodging Ice Shard.
- Jaina will now finish casting Orb of Frost or Glacial Ray before activating Ice Block if she detects Heroism or Bloodlust effects.
- Frozen Solid can no longer be broken with stun breaks (Icebound Fortitude, Blink).
- Jaina's berserk timer has been adjusted to 15 minutes in non-Mythic difficulties. It is 12 minutes in Mythic difficulty.
- King Rastakahn
- Fixed a bug that caused some players to see no loot in the Treasure of the Zandalari.
- Jadefire Masters
- Temple of Sethraliss
- Fixed an issue with Reaping that caused Static-charged Dervish to incorrectly summon many, many, MANY Lost Souls.
- Hoodoo Hexxers now continue to cast Rain Of Toads as long as they are alive.
Items
- The wrapper quest for Assaults can no longer award Azerite Armor Caches.
- Developers’ notes: We'd like Assaults to remain a lucrative source of equipment for characters who have recently hit level 120, but this wasn’t a good source for Azerite gear, as players will want to obtain newer Azerite gear with 5 powers.
- Fixed an issue that prevented the Crest of Pa'ku from being activated by Healing spells.
- Fixed a bug where some on-use Battle of Dazar'alor trinkets were not properly triggering the on-use cooldowns of other trinkets.
- Shadowtome can now be upgraded by Ensorcelled Tarots.
- Heart of Azeroth
- Developers’ notes: Based on data observed since Tides of Vengeance launched, we have several tuning changes for Azerite traits. The goal of these changes is to improve the usability of some class traits, as well as rein in the power of some of the newer traits in a way that still preserves their core coolness. Additionally, some Azerite traits changed value dramatically with changes to specs in Tides of Vengeance, so we’re taking this opportunity to rebalance those traits as the Mythic Raid opens.
- All Classes
- Dagger in the Back effectiveness reduced by 10%.
- Champion of Azeroth effectiveness reduced by 10%.
- Treacherous Covenant effectiveness reduced by 10%.
- Death Knight
- Fixed an issue that caused Bloody Runeblade to incorrectly calculate haste.
- Druid
- Streaking Stars effectiveness increased by 15%.
- Hunter
- Unerring Vision effectiveness reduced by 33%.
- Blur of Talons effectiveness reduced by 33%.
- Rapid Reload damage increased by 100%.
- Feeding Frenzy damage increased by 30%.
- Dance of Death agility increased by 20%.
- Serrated Jaws Kill Command damage increased by 40%.
- Focused Fire damage increased by 15%.
- Mage
- Wildfire damage reduced by 30%.
- Equipoise damage increased by 200%.
- Arcane Pummeling damage increased by 50%.
- Monk
- Fury of Xuen chance to spawn Xuen reduced by 33% per stack.
- Paladin
- Light’s Decree damage reduced by 30%.
- Fixed an issue which caused Light’s Decree to deal less damage than intended when your Holy Power costs were reduced by effects like Divine Purpose or Fires of Justice.
- Priest
- Searing Dialogue effectiveness reduced by 35%.
- Rogue
- The First Dance haste reduced by 40%.
- Replicating Shadows shadow damage increased by 30%.
- Shaman
- Echo of the Elementals damage reduced by 33%.
- Primal Primer effectiveness reduced by 30%.
- Strength of Earth effectiveness reduced by 30%.
- Igneous Potential damage increased by 150%.
- Ancestral Resonance mastery increased by 10%.
- Thunderaan’s Fury totem spawn chance reduced to 8% (was 10%).
- Warlock
- Pandemic Invocation damage increased by 15%.
- Explosive Potential effectiveness increased by 100%.
- Umbral Blaze effectiveness increased by 100%.
Mounts
- The G.M.O.D. can now fly … on Azerite-powered rocket thrusters.
- Fixed a bug that prevented Alliance players from using the Dazar'alor Windreaver.
Player versus Player
- "Against Overwhelming Odds" now rewards item-level 385 items and 50 Conquest.
- “Call to Arms” now rewards a piece of Aspirant's gear, 50 Conquest, and 250 Honor.
- “The Arena Calls” now rewards a piece of Aspirant's gear, 65 Conquest, and 750 Azerite Power.
- Gladiator’s Safeguard trinket’s absorb amount reduced by 33%.
- Gladiator’s Emblem trinket’s maximum health buff increased by 20%.
- The healing absorption from Sinister Gladiator's Maledict will no longer stack. New spell absorption effects will overwrite older applications, even if they are more powerful. Initial damage has been reduced by 33%.
- Resolved an issue that prevented some players from earning credit towards the Seasonal Vicious mount (Vicious Black Warsaber, Vicious Black Bonesteed).
- Cooking Impossible
- The number of Ingredients required has been reduced to 30 (was 40).
- Druid
- Fixed an issue where the PvP-only healing increase to Regrowth was incorrectly increasing Feral, Balance, and Guardian Regrowth healing.
- Restoration
- All healing increased by 10% when engaged in combat with enemy players.
- Focused Growth (PvP Talent) increases the healing of Lifebloom by 20% (was 15%).
- Focused Growth (PvP Talent) reduces mana cost of Lifebloom by 20% (was 15%).
- Overgrowth (PvP Talent) mana cost reduced by 25%.
- Hunter
- Marksmanship
- Aimed Shot, Arcane Shot, and Steady Shot damage increased by 10% when engaged in combat with enemy players.
- Marksmanship
- Paladin
- Fixed an issue where the PvP-only healing increase to Flash of Light was incorrectly increasing Retribution and Protection Flash of Light healing.
- Priest
- Fixed an issue where the PvP-only healing increase to Shadow Mend was incorrectly increasing Shadow Priest’s Shadow Mend healing. It is intended to only increase Discipline Priest's Shadow Mend.
- Shaman
- Fixed an issue where the PvP-only healing increase to Healing Surge was incorrectly increasing Elemental Healing Surge healing.
- Warlock
- Destruction
- Grimoire of Supremacy increases Chaos Bolt damage by 4% per Soul Shard spent when engaged in combat with enemy players (was 8%).
- Chaos Bolt damage increased by 15% when engaged in combat with enemy players.
- Destruction
- Warrior
- Protection
- Fixed an issue where Meance could cause Intimidating Shout to disorient targets for longer than 8 seconds when engaged in combat with enemy players.
- Morale Killer (PvP Talent) now reduces the cooldown of Demoralizing Shout by 15 seconds (was 30 seconds).
- Protection
Hotfixes
January 23, 2019
Dungeons and Raids
- Battle of Dazar’alor
- The achievement Can I Get a Hek Hek Hek Yeah? now requires all members of the raid click on the Mysterious Trashpile before the fight starts to receive Jani's Favor, and then complete the existing criteria for the achievement.
- Fixed a bug that prevented some players from receiving the achievement The Hidden Dragon on Normal difficulty.
- Fixed an issue that sometimes caused Arcane Torrent to remain available when changing factions.
Items
- Emissary armor, weapon caches, and rewards from faction assaults now reward the item by loot specialization. These were previously rewarded by class.
Player versus Player
- Sinister Gladiator’s Safeguard’s shield now has a duration of 6 seconds (was 10 seconds), and can now be dispelled.
- Dread/Sinister Gladiator’s Emblem now has a duration of 20 seconds (was 15 seconds).
- Sinister Gladiator Maledict’s heal absorption can now be dispelled.
- Xalziax’s Veiled Eye’s shield can now be dispelled.
- Developers’ note: With the start of Battle for Azeroth Season 2, we introduced two new trinkets that are acquired via PvP, Sinister Gladiator’s Maledict and Sinister Gladiator’s Safeguard. In agreement with feedback we’ve been receiving, we’ve made a few changes to these items so that they provide more of an opportunity for counterplay when encountering enemy teams using these trinkets. We’ll continue to keep an eye on the strength of these trinkets as the season progresses.
Professions
- Season 2 crafted Engineering goggles should now refund Tidalcores or Breath of Bwonsamdi and Expulsom when scrapped.
Quests
- Fixed an issue where Alliance players who had faction transferred to Horde could not see Nathanos in Dalaran to accept "The Warchief Beckons".
- Nazgrim is once again available in Grommash Hold in Orgrimmar for Horde players on the questing experience to unlock Pandaria.
World Quests
- Faction Assault World Quests now properly give credit for the Weekly Quest "The World Awaits".
- Pets should now summon and path correctly on Airships during Faction Assaults.
Hotfixes
January 22, 2019
Dungeons and Raids
- Fortified and Bolster will no longer increase the health of the Reaping ghosts.
- The MOTHERLODE!!
- Fixed an issue causing Venture Co. Earthshapers to count double towards Enemy Forces criteria on Mythic Keystone difficulties. Slightly reduced the total Enemy Forces count.
Items
- Potions that grant the player Invisibility (such as Demitri's Draught of Deception) now place a 5-minute cooldown on all other potion types (was 10 minutes). The shared cooldown time for invisibility potions remains 10 minutes.
- Fixed a bug that prevented Tome of Town Portal from being properly affected by Seafarer’s Hearth.
Player versus Player
- Every portion of Azerite powers that scale with item level have been reduced by 50% in PvP.
- Developers’ notes: With the advent of new five-ring Azerite armor in Season 2, we’re mindful of the increased potential for stacking and combining traits. Over the course of BfA we’ve also made adjustments to individual Azerite traits, but that creates uncertainty and unpredictability, where unless you’ve followed all our hotfixes you don’t know exactly how a given trait will change when you enter PvP. This aims to replace that uncertainty with a straightforward rule. This change also overwrites all previous reductions to Azerite Traits in PvP that occurred during Season 1, as they will all now have their reduction set to 50% effectiveness. Non-scaling and non-stacking effects are unaffected by this adjustment.
- Resolved an issue that caused Sinister Gladiator's Maledict to not strike enemy players who have moved out of line of sight after the initial activation of the trinket.
Quests
- Players on "The Lord Admiral's Lament" while on the Saurfang questline should now be able to see Isabella.
- “Quartermaster's Bounty”, in which you turn in 10 Quartermaster's Coins to get a Battleborn Sigil, is now a weekly repeatable quest.
Hotfixes
January 10, 2019
Island Expeditions
- Developers’ notes: Following up on recent community feedback that we requested, a number of quality-of-life concerns led us to changes that we intend to address many frustrating combat experiences with certain Island ecologies.
- Azerite-themed enemies
- Enemies now prefer not to use Resonant Burst, Resonant Shield, and Volatile Geyser when a nearby enemy has recently used the ability.
- Reduced the number of Resonant Focus orbs created per cast of Resonant Burst to 2 orbs (was 4).
- Removed the Knockback component of Resonant Backlash (triggered from Resonant Shield) on Normal and Heroic difficulties.
- Reduced the Knockback magnitude of Resonant Focus orbs on Normal and Heroic difficulties.
- Volatile Eruption's disorient effect (triggered from Volatile Geyser) has been reduced to 1 second on Normal and Heroic difficulties, and reduced to 2 seconds on Mythic difficulty (was 3 seconds).
- Kvaldir enemies
- Greatly reduced the magnitude of the two visibility-impacting effects (Fetid Mist, Eerie Fog) triggered from the Kvaldir invasion.
- Musken and Yak enemies
- Removed the knockback effect from Ram.
- Trample damage reduced by about 50% and is now melee defense.
Player versus Player
- Druid
- Balance
- Celestial Alignment increases damage of your spells by 10% when engaged in combat with enemy players (was 15%).
- Incarnation: Chosen of Elune increases damage of your spells by 20% when engaged in combat with enemy players (was 25%).
- Shooting Stars now generates 2 Astral Power when engaged in combat with enemy players (was 4 Astral Power).
- Balance
- Monk
- Mistweaver
- Surging Mist (PvP Talent) mana cost increased to 3.8% of base mana (was 2% of base mana), and healing reduced by 20%.
- Way of the Crane (PvP Talent) increases physical damage by 25% (was 35%), and now heals for 150% of damage dealt (was 200%).
- Mistweaver
- Shaman
- Elemental
- Earth Shock damage reduced by 10% when engaged in combat with enemy players.
- Stormkeeper increases Lightning Bolt damage by 115% when engaged in combat with enemy players (was 125%).
- Surge of Power can now cause up to an additional 2 Lightning Bolt overloads against enemy players (was 3 additional overloads).
- Elemental
Hotfixes
January 9, 2019
Dungeons and Raids
- Raid group size no longer affects the drop rates of Mythic-only mounts.
- Nighthold
- Resolved an issue that caused Skorpyron's Broken Shard to not apply correctly to those standing behind it.
- Shrine of the Storm
- Lord Stormsong’s Mind Rend impact damage significantly reduced.
- Vol'zith the Whisperer’s health reduced by 10%.
Island Expeditions
- Lootable Seafarer's Dubloons can once again spawn on the ground in Island Expeditions.
Items
- Armor items purchasable for Titan Residuum from Thaumatuge Vashreen are now refundable.
- Heart of Azeroth
- Mage
- Quick Thinking will now correctly activate when casting Frozen Orb, or when casting Blizzard with Freezing Rain, and will no longer sometimes incorrectly activate multiple times on a single spell cast.
- Shaman
- Fixed an issue which caused Primal Primer to misbehave when used by multiple players against the same target.
- Mage
Player versus Player
- Isle of Conquest
- Fixed a bug causing Generals to take too much damage from the Glaive Thrower vehicle
- Significantly reduced the damage done to players by Generals’ Dagger Throw ability.
- Generals will no longer reset their health to full when returning to their spawn point after being pulled.
- Repairing a Keep Cannon can no longer be interrupted by damage.
- Glaive Throwers health increased by 30%, and their damage done to players has been increased.
- Monk
- Windwalker
- Fixed a bug that caused Monks to not parry some attacks with Fists of Fury modified by Turbo Fists.
- Windwalker
- Paladin
- Holy
- Fixed a bug that caused Divine Favor to be consumed incorrectly when queued immediately after a Flash of Light or Holy Light.
- Retribution
- Ultimate Retribution no longer incorrectly triggers Crusade's cooldown when a nearby player falls below 25% health.
- Holy
- Rogue
- Resolved an issue that could cause Vanish to be incorrectly removed early by Azerite Traits such as Dagger in the Back.
Quests
- Players who have completed the "Pre-Flight Checklist" can now complete "Twilight Skies."
Hotfixes
January 7, 2019
Classes
- Hunter
- Heart of Azeroth
- Fixed an issue where multiple Hunters could not stack Latent Poison onto the same target.
- Beast Mastery
- Dire Beast will no longer incorrectly summon two beasts at a time in certain zones.
- Survival
- Fixed an issue where multiple Survival Hunters could not have Internal Bleeding from Wildfire Infusion on the same target at the same time.
- Heart of Azeroth
- Shaman
- Enhancement
- Using Sundering will now correctly remove Ghost Wolf.
- Enhancement
Dungeons and Raids
- Temple of Sethraliss
- Adderis no longer changes facing while casting Cyclone Strike.
- Tol Dagor
- Overseer Korgus’s Heavy Cannons’ Massive Blast damage now properly increases with increased dungeon difficulty. Base damage decreased by 25%.
- Tomb of Sargeras
- The Gates of Hell Wing no longer requires a minimum number of players on Raid Finder difficulty.
- Uldir
- G'Huun
- Malignant Growth can no longer be spell reflected.
- G'huun's health reduced by 5% on all difficulties.
- G'Huun
Items
- Mistletoe now requires the Feast of Winter Veil and is cleared from players’ bags after the holiday ends.
- Developers’ note: We like fun holiday buffs adding flavor to the game and we don’t want to prevent them from being used in raids and dungeons. We also don’t like unusable items taking up inventory space the rest of the year. We expect to make future holiday buff items follow the same pattern.
Player versus Player
- Fixed an issue that allowed players to drop the Temple of Kotmogu orbs by using specific mounts.
- Resolved an issue that caused Call to Arms to not count battleground victories at level 120.
- Secret Supply Chests are now lootable once per factional assault.
- Druid
- Restoration
- Nourish (PvP Talent) and Mark of the Wild (PvP Talent) are now properly affected by Astral Influence.
- Restoration
- Priest
- Shadow
- Fixed an issue that caused Mind Bomb to ignore diminishing returns.
- Shadow
- Shaman
- Counterstrike Totem (PvP Talent) will no longer aggro nearby critters when cast.
Professions
- The acheivements Working as a Team and Working Better as a Team should now properly display which professions have met the criteria of the achievement.
- Mass prospecting recipes should now be available on the Jewelcrafting trainers for Battle for Azeroth ores.
Toys
- Bewitching Tea Set now has a 15-minute cooldown.
- Rhan’ka’s Escape Plan is no longer usable in Mythic keystone dungeons, raids, or rated PvP areas.
World Quests
- Fixed a bug that caused Doomrider Helgrim to sometimes not respawn appropriately.
Hotfixes
December 20, 2018
Classes
- Death Knight
- Fixed an issue preventing Death and Decay from functioning properly when cast in the same area by multiple Death Knights.
Player versus Player
- (Requires restarts) Adjusted matchmaking to help alleviate high queue times at high ratings.
- Death Knight
- Unholy
- Melee damage dealt by Abominations summoned by Raise Abomination reduced by 25%.
- Attack speed of Abominations summoned by Raise Abomination reduced by 25%.
- Necrotic Strike now absorbs 7% of the target’s maximum health in healing (was 8%).
- Unholy
- Druid
- Balance
- Starsurge damage reduced by 10% when engaged in combat with enemy players.
- Arcanic Pulsar (Azerite Trait) effectiveness reduced by 60% when engaged in combat with enemy players (was previously reduced by 50%).
- Balance
- Shaman
- Elemental
- Lightning Lasso now lasts 5 seconds (was 6) and deals 40% of the target’s maximum health in damage (was 48%).
- Lava Shock (Azerite Trait) effectiveness reduced by 60% when engaged in combat with enemy players (was previously reduced by 50%).
- Stormkeeper now increases Lightning Bolt damage by 125% when engaged in combat with enemy players (was 150%).
- Elemental
World Quests
- Alliance players should now be able to reliably hide in Conveniently Empty Baskets during Assaults in Vol'dun.
Hotfixes
December 19, 2018
Classes
- Monk
- Mistweaver
- Casting Renewing Mist on a target in combat will now also immediately place the Monk in combat.
- Mistweaver
- Paladin
- Relentless Inquisitor (Azerite Trait) now benefits from free casts caused by Divine Purpose or Empyrean Power (Azerite Trait).
- Retribution
- Crusade now benefits from free Divine Storm casts caused by Empyrean Power (Azerite Trait)
- Priest
- Holy
- Guardian Spirit should no longer activate from damage that cannot kill the target (such as a Brewmaster’s Stagger).
- Holy
Dungeons
- The reputation and questing requirements to enter the Siege of Boralus and Kings’ Rest dungeons have been removed.
- The Battle for Azeroth Dungeons weekly event should now display the proper rewards.
- Temple of Sethraliss
- The visuals for Galvazzt’s Galvanize beam should now be more responsive.
Player versus Player
- The PvP quest “Against Overwhelming Odds” can no longer be completed while in a raid.
- Developers’ Note: The intent of this quest is to incite aggression amongst players on the under represented faction throughout war mode. Allowing it to be completed in a raid focused too much of that aggression in one place in one large group. This change spreads the fight out into more parts of the world.
- The weekly PvP Call to Arms quests can no longer be completed while in a raid, and do not count kills on players below level 120 or with the Honorless Target debuff active.
- Resolved an issue that prevented players from earning the non-seasonal Challenger, Duelist, Rival, and Gladiator titles from Battle for Azeroth: Season 1 rank achievements.
- Isle of Conquest
- Siege Vehicles and Bombs no longer deal damage to enemy commanders.
- Death Knight
- Unholy
- Fixed an issue that caused Last Surprise (Azerite Trait) to deal less damage than intended when engaged in combat with enemy players.
- Unholy
- Druid
- Fixed a bug that caused Lively Spirit (Azerite Trait) to grant less Intellect than intended when engaged in combat with enemy players.
- Restoration
- Fixed an issue that caused Early Spring to consume additional mana when casting Wild Growth.
- Hunter
- Survival
- Fixed an issue that caused Latent Poison (Azerite Trait) to deal less damage than intended when engaged in combat with enemy players.
- Survival
- Mage
- Arcane
- Time Anomaly will now correctly grant Arcane Charges when it activates.
- Arcane
- Monk
- Windwalker
- Alpha Tiger (PvP Talent) now properly affects Fist of Fury’s duration.
- Windwalker
Achievements
- Winter Veil
- Alliance players can now properly target High Overlord Saurfang for the “BB King” Achievement.
- Crashin' Thrashin' Flyers can once again damage each other. Ride into the Danger Zone!
Professions
- Inscription
- Fixed an issue causing some Holy Paladins to see the Glyph of Winged Vengeance visual regardless of whether the glyph was active or not.
World Quests
- Darkshore
- Several World Quests in Darkshore have had their respawn rates adjusted.
Quests
- Players who have completed the Tyrande's Ascension storyline on at least one character can now see the Portal to Darkshore on other level 120 characters.
- Using Sky Shards to remove Alani the Stormborn’s Nimbus Shroud will now immediately tap Alani.
Pet Battles
- Smoochums is once again using the correct cat model.
Hotfixes
December 17, 2018
Classes
- Note: These changes will be applied with weekly restarts in each region.
- Druid
- Feral
- Damage of all abilities increased by 7%
- Feral
- Mage
- Frost
- Damage of all abilities increased by 3%
- Frost
Items
- Heart of Azeroth
- (Fury Warrior) Reverted an unintended reduction to the damage of Reckless Flurry.
Dungeons
- Siege of Boralus
- Viq’Goth
- Call of the Deep should no longer damage players who are currently mounted in the cannon.
- Viq’Goth
Player versus Player
- Monk
- Mistweaver
- Fixed a bug that caused Way of the Crane to heal for more than intended on a critical strike.
- Mistweaver
Quests
- The Alliance War Campaign quest “The Big Boom” can now be completed while the world quest “Zem’lan Rescue” is active.
Hotfixes
December 14, 2018
Classes
- Hunter
- Marksmanship
- Double Tap will no longer be immediately consumed for no benefit if it is activated while channeling Rapid Fire.
- Marksmanship
Dungeons and Raids
- Grievous should no longer stack to 2 on the first periodic.
- Increasing damage of Bursting to 7% per tick (was 5%).
- Atal’Dazar
- Removed Infested from several stationary enemies in the instance.
- Kings’ Rest
- Adjusted spawns of Teeming in the instance immediately before and after the Golden Serpent.
- Animated Guardian’s Released Inhibitors only increases Melee haste.
- Lowered duration of King A’akul’s Hidden Blade to 4 seconds (was 8 seconds.
- Lowered Embalming Fluid DoT duration to 6 seconds (was 10 seconds).
- Lowered Golden Serpent’s Animated Gold health by 75%.
- Lowered Guard Captain Atu’s Axe Barrage to 6 seconds (was 10 seconds).
- Queen Patlaa’s Dark Shot changed. It now takes 1.5 seconds to land.
- Reduced Spectral Berserker Severing Blade damage by 25%.
- Seneschal M’bara is now level 120 and is susceptible to crowd control.
- Spectral Berserker is now level 120 and is susceptible to crowd control.
- Motherlode
- Adjusted spawns of Teeming in the instance.
- Reduced Venture Co. Mastermind Leech Globule healing by 50%
- Increased Feckless Assistant Transfiguration Serum recast to 20 seconds (was 10 seconds).
- Reduced Weapon Testers Echo Blade damage by 50%.
- Reduced damage of Venture Co. Earthshaper’s Rock Lance by 25%.
- Reduced Recast of Earthshaper’s Earth Shield to 20 seconds (was 10 seconds).
- Wanton Sapper casts Final Blast at 10% health (was at 20%).
- Sethrallis
- Increased recast of Healing Wave cast by Charged Dust Devil to 16 seconds (was 10 seconds).
- Reduced duration of Sandswept Marksman Neurotoxin to 4 seconds (was 8 seconds).
- Faithless Tender’s Greater Heal is now single target.
- Reduced melee damage of Faithless Conscript by 70%.
- Increased respawn of Faithless Conscripts to 50 seconds (was 60 seconds).
- Shrine of the Storm
- Lowered damage of Temple Attendant’s Wash Away by 25%.
- Wash Away no longer hits pets and guardians.
- Runecarver Sorn’s Carve Flesh initial damage reduced by 75%, but is now increased by 70% per tick.
- Increased recast on Drowned Depthbringer’s Rip Mind to 16 seconds (was 8 seconds).
- Removed Infested from the Living Current before Aqu’sirr.
- Siege of Boralus
- Reduced damage of Blacktar Bomber’s Burning Tar initial damage by 50% and Fire Bomb by 25%.
- Adjusted spawns of Teeming and Infested in the instance.
- Increased cast time of Ashvane Commander’s Bolstering Shout to 5 seconds (was 3 seconds).
- Reduced Hadal Darkfathom’s Break Water unavoidable damage by 25%.
- Reduced range on Bilge Rat Demolisher Terrifying Roar to 10 yards (was 30 yards), and added a precast visual.
- Tol Dagor
- The Sand Queen’s Buzzing Drone no longer melees, but casts Itchy Bite much more frequently.
- Ashvane Marine’s Suppression Fire initial damage removed, but periodic damage immediately deals damage.
- Overseer Korgus Incendariy Rounds no longer stacks.
- Heavy Cannon’s Cannon Blast damage should now scale with the Keystone Level of the dungeon.
- The Underrot
- Increased recast on Devout Blood Priest abilities.
- Reduced Fanatical Headhunter Barbed Spear duration to 4 seconds (was 8 seconds).
- Reduced duration of Warcry to 8 seconds (was 30 seconds).
- Elder Leaxa will now only spawn one Blood Mirror clone.
- Waycrest Manor
- Deathtouched Slaver is now susceptible to Stun.
- Maddened Survivalist Freezing Trap is now Magic.
- Uldir
- Fixed a bug with the way Fetid Devourer uses his walk. No time to talk.
Island Expeditions
- Resolved an issue in Jorundall that could cause the Southsea Pirate invasion to spawn a pirate ship in Fatigue waters.
Items
- Players are now able to purchase Elixir of Tongues from Fizzi Liverzapper. Using and applying the potion will allow players to be able to understand the opposite faction.
- Captain's Signet of Command is now item level 395 (was 380) to match its Horde counterpart.
- Scouting Maps should again show up on the Honorbound and 7th Legion vendors and display the Pathfinder requirement to buy it if you do not have that achievement yet.
- Fixed an issue where Cloak of the Restless Tribes was not scaling properly after exiting a Timewalking dungeon.
Player versus Player
- Monk
- Wind Waker will put a spell visual on the Monk when an ally triggers it.
- Paladin
- Ultimate Retribution will now cancel when Divine Shield or Blessing of Protection is applied.
World Quests
- It is now raining additional mana for the Nazmir Assault World Quests "It's Raining Mana" and "Untapped Potential".
Hotfixes
December 13, 2018
Classes
- Druid
- Restoration
- Ursol's Vortex is learned at level 28 (was 63).
- Restoration
- Hunter
- Survival
- Fixed an issue causing Mongoose Fury to incorrectly apply new stacks before the damage from Mongoose Bite was dealt, instead of after.
- Survival
Items
- Heart of Azeroth
- (Elemental Shaman) Fixed an issue that sometimes caused Echo of the Elementals to summon two Ember Elementals after Fire Elemental expired.
Player versus Player
- Alterac Valley
- Fixed a bug that caused players to be unable to spawn at Stonehearth Graveyard after dying.
- Death Knight
- Frostwhelp's Indignation (Azerite trait) now correctly damages players in addition to granting mastery.
- Raise Abomination will now correctly attack neutral creatures if the player is in combat with them.
- Priest
- Discipline
- Fixed a bug that prevented Trinity from providing additional critical strike chance to Smite, Penance, and Shadowfiend.
- Fixed a bug that caused Trinity to stop applying Atonement to targets after 3 are active.
- Discipline
- Warlock
- Affliction
- Fixed a bug that caused Gateway Mastery to reduce the duration of the Demonic Gateway debuff by more than 15 seconds.
- Affliction
Quests
- (With server restarts in each region) Fixed a bug that caused repeatable quests, such as Pet Battle dailies or Blingtron, to reset incorrectly.
- Fixed an issue where Alliance players could not turn in "An End to the Killing" to King Anduin Wrynn in Stormwind if they were also on the quest "On Whispered Winds".
- All NPCs related to “The Right Mech for the Job” should now be visible, even when a Faction Assault is active.
- Fixed an issue where certain players could see multiple copies of Anduin, Velen, and Genn in the Stormwind War Room.
World Quests
- Fixed an issue where Horde players could not complete the quest "Cease all Summoning" while the Nazmir Assault is active.
- Fixed a bug where players were sometimes not granted quest credit during “Desert Crawl”.
- Fixed a bug that prevented Blight Barrels from behaving properly on “Barreling Through”.
- Baron Cloudsnipe will no longer chase players in Pozzik's Experimental Bomber to the ends of the earth on “Romp in the Swamp”. He's still a crack shot, though.
Hotfixes
December 12, 2018
Classes
- Monk
- Windwalker
- Good Karma no longer incorrectly increases Touch of Karma's absorption.
- Windwalker
Dungeons and Raids
- Uldir
- Vectis
- Fixed a bug causing Vectis to cast an extra Contagion prior to casting Liquefy.
- Vectis
Items
- Scouting maps that teach flight paths to your alts have returned to the Honorbound and 7th Legion vendors.
- Island Flotsam will now correctly change to Dented Coins when a Horde character changes to Alliance.
- Dented Coins will now correctly change to Island Flotsam when an Alliance character swaps to Horde.
- Heart of Azeroth
- Fixed a bug that caused damage effects such as Laser Matrix and Ricocheting Inflatable Pyrosaw to target enemies that were crowd-controlled.
- Good Karma no longer incorrectly increases Touch of Karma's absorption.
- Healing from Glimmer of Light is now correctly modified by Mastery: Lightbringer.
- Echoing Blades’ Fan of Knives explosion now always critically hits. Its base damage has been reduced by 75%.
- Developers’ note: This change allows the trait to scale with the talent Master Assassin in a more reasonable way. The total reduction of the Echo comes out to around 50%, with some variance depending on your Critical Strike chance.
Missions
- Fixed a bug that caused Treasure Map missions to expire in 8 hours. They now expire in 72 hours.
- Developers’ note: This won’t affect missions that are currently in a player’s mission list, only newly-created missions.
Professions
- Reverted yesterday's change to require Profession skill for using high iLvl crafted items.
- A number of recipes have been adjusted so that the expulsom required by the recipe matches the amount of explusom returned when you scrapped the crafted item.
Player versus Player
- Fixed a bug that caused players who have earned seasonal Gladiator achievements in Legion: Season 5 and Battle for Azeroth: Season 1 to not earn the Gladiator achievement.
- Death Knight
- Unholy
- Fixed an issue that caused the Zombie summoned by Reanimation (PvP Talent) to have more health than 5.
- Fixed a bug that caused Necrotic Strike's initial damage to not be increased by Mastery: Dreadblade.
- Fixed a bug that could cause Necrotic Strike to apply too large of a healing absorb against non-player targets.
- Fixed a bug that caused the heal generated by Life and Death (PvP Talent) to be a critical heal.
- Fixed a bug that caused the heal of Life and Death to be larger than 10% of a heal cast on a target with your Festering Wound.
- Unholy
- Paladin
- Holy
- Cleanse the Weak will no longer incorrectly cause Cleanse to go on cooldown when it removes effects from friendly targets.
- Retribution
- Templar's Verdict and Divine Storm no longer deal reduced damage to enemy players.
- Holy
- Priest
- Discipline
- Resolved an issue that caused Power Word: Shield's value to be lower than intended when engaged in combat with enemy players.
- Power Word: Shield absorbs an additional 10% when engaged in combat with enemy players.
- Developers’ note: Shadow Priests’ Power Word: Shield was unaffected by the above and is unchanged.
- Shadow
- Fixed a bug that caused Greater Fade to be removed by Shadowy Apparitions.
- Discipline
- Rogue
- Fixed a bug that caused Vanish to end before the normal duration when taking damage and harmful effects.
- Assassination, Subtlety
- Fixed a bug that caused Subterfuge to not be applied when attacking during Vanish.
World Quests
- Captured Zandalari no longer knockback NPCs during “Azerite Mining”.
- Fixed an issue where Fozruk can sometimes fail to grant you World Quest credit.
- Fixed a bug that could remove a player from their manasaber mount on “Ley Race”.
Hotfixes
December 11, 2018
Classes
- Hunter
- Beast Mastery
- Fixed a bug with Spirit Mend that caused it to heal for less than intended.
- Beast Mastery
Dungeons and Raids
- Uldir
- Zul, Reborn
- Zul's health has been reduced by 5% on Mythic difficulty.
- Developers’ note: Tides of Vengeance removed the Subtlety Rogue passive Shuriken Combo, which was a core part of many guilds’ strategy on this fight. We’re reducing Zul’s health to avoid the update increasing the difficulty of the fight for guilds that were relying on Shuriken Combo.
- Zul, Reborn
Items
- Heart of Azeroth
- Synaptic Spark Capacitor damage decreased 32%.
Professions
- Fixed a bug that allowed some Battle For Azeroth crafted gear to be worn by player characters who no longer had the crafting skill to create it.
- Cooking
- Battle for Azeroth flasks and feasts now increase the primary stat for tanks (was Stamina).
- Cooks can now learn and serve new Stamina foods.
Player versus Player
- Rogue
- Snake Eyes (Azerite Trait) is reduced by 30% when engaged in combat with enemy players.
- Shaman
- Pack Spirit (Azerite Trait) is reduced by 80% when engaged in combat with enemy players (was a 50% reduction).
- The following Azerite Traits are reduced to 50% effectiveness when engaged in combat with enemy players:
- Death Knight - Magus of the Dead
- Demon Hunter - Revel in Pain
- Druid - Masterful Instincts, Arcanic Pulsar, Lively Spirit
- Hunter - Dire Consequences, Surging Shots
- Mage - Arcane Pummeling, Flash Freeze, Blaster Master, WildFire
- Monk - Glory of the Dawn
- Paladin - Avenger's Might, Light's Decree, Righteous Conviction
- Priest - Whispers of the Damned
- Rogue - Nothing Personal
- Shaman - Lava Shock
- Warlock - Dreadful Calling, Baleful Invocation
- Warrior - Intimidating Presence, Crushing Assault, Bastion of Might
Quests
- Fixed a bug where enemies required for “Black Moon Rising” weren’t providing quest credit when killed.