League of Legends news » Patch 9.10 notes
Meow meow meow. Meow mew. Meow cat meow mew 9.10, mewo.
High-res versions of Yuumi's base and release skin splash art are available on League Displays!
E damage increased late; ratio increased.
Spritzing some oil on Brand to conflagrate his eternal flame. The change favors mid-lane Brand more than his support counterpart, but he'll be a bit hotter no matter where he goes.
E - ConflagrationMAGIC DAMAGE 70/90/110/130/150 (+0.35 ability power) ⇒ 70/95/120/145/170 (+0.45 ability power)
W headshot damage increased.
Helping Caitlyn out in a way that doesn't affect her already strong waveclear and late game, by focusing on when she successfully maneuvers her traps for maximum damage.
W - Yordle Snap TrapHEADSHOT BONUS DAMAGE 40/90/140/190/240 ⇒ 60/105/150/195/240
W now blocks Braum's and Kennen's stuns rather than preventing them from proccing.
Previously, Fiora's Riposte stopped some champions' last passive stack from being applied, which effectively delayed the following stun rather than blocking it.
W - RiposteINTERACTIONS WITH DEBUFFS Riposte prevents Braum and Kennen from applying the last stack of their passives ⇒ allows Braum and Kennen to apply the last stack of their passives, blocking the stun (and still blocking the damage from the attack)
Q damage increased late.
Overall, Graves was feeling underwhelming, so we're giving him some power in a place that can be counterable.
Q - End of the LineDETONATION DAMAGE 85/115/145/175/205 ⇒ 85/120/155/190/225
Q cast time removed, adjusted target scanning. W cast time removed. E no longer grants AD while not on cooldown. R movement speed increased and adjusted.
We want to increase the satisfaction on key parts of Master Yi's kit while nerfing him in ways that'll help out those who don't know how to counter him. Those with more experience won't find Master Yi significantly better or worse, but he won't continue to dominate in average play.
Q - Alpha StrikeremovedCAST TIME No longer takes 0.1 seconds to cast newBETA STRIKE If Master Yi has struck fewer than the maximum amount of times he can with Alpha Strike and there are no other nearby eligible targets, he will now strike the same target for 25% of the damage before checking for nearby targets again
W - MeditateremovedCAST TIME No longer takes 0.05 seconds to cast
E - Wuju Styleremoved No longer grants 10% attack damage while not on cooldown
R - HighlanderMOVEMENT SPEED 25/35/45% total movement speed ⇒ 35/45/55% bonus movement speed
Q cooldown now scales. E cooldown increased.
We're looking to target a consistent point of frustration that players face when playing against Riven—her up-time defense from spamming E. While she'll now be able to cast her Q more often, playing against her will be more manageable overall and she'll have more points of vulnerability when her E is down.
Q - Broken WingsCOOLDOWN 13 seconds at all ranks ⇒ 12/11.5/11/10.5/10 seconds
E - ValorCOOLDOWN 10/9/8/7/6 seconds ⇒ 14/13/12/11/10 seconds
R casts adjusted.
We're modernizing Shaco's ultimate.
R - HallucinateAPPEAR Random position 50-250 range in any direction around cast position, facing a random direction ⇒ 200 range in the direction of Shaco's cursor, facing the clone CLONE APPEAR Random position 50-250 range in any direction around cast position, facing a random direction ⇒ 200 range in the opposite direction of Shaco's cursor, facing Shaco
Q movement speed increased; decays more slowly.
Following up on the 9.9 changes to Soraka, since we missed on the power level a bit back then. These changes should be significant enough that Starcall's haste should now be a relevant factor when Soraka and her allies make heat-of-the-moment choices.
Q - StarcallBONUS MOVEMENT SPEED 14/18/22/26/30% ⇒ 15/20/25/30/35% MOVEMENT SPEED DECAY Rapidly ⇒ Significantly less rapidly
E cooldown decreased. AP ratio decreased.
Tryndamere is struggling in a world with more mobile, ranged opponents in the top lane. We're helping his mobility so he can find more of a footing in those matchups.
E - Spinning SlashCOOLDOWN 13/12/11/10/9 seconds ⇒ 12/11/10/9/8 seconds RATIO 1.0 ability power ⇒ 0.8 ability power
R Tumble cooldown reduction now scales.
Similar to Riven, we want to work on targeting the frustration around playing against Vayne beyond just her raw stats. Right now, Vayne ramps up a little too early and is especially frustrating because of how often she goes invisible. These changes should lessen her power spike at level 6.
R - Final HourTUMBLE COOLDOWN REDUCTION 50% at all ranks ⇒ 30/40/50%
Q cooldown decreased.
Now that Scuttler spawns later, other champions aren't forced to fight Xin as much at his biggest power spike. But because of that, his niche as an early game powerhouse doesn't have as big of an impact, especially on the outcome of a game. We can now help him out so he can do better throughout a game without worry.
Q - Three Talon StrikeCOOLDOWN 9/8/7/6/5 seconds ⇒ 7/6.5/6/5.5/5 seconds
Plants no longer take additional damage from basic attacks that do not trigger on-hit effects.
Reducing the damage Zyra's plants takes, especially from those that shouldn't trigger additional effects.
Passive - Garden of ThornsFERTILIZER Damage from basic attacks that doesn't trigger on-hit effects (ex. Corki's Hextech Munitions, Miss Fortune's Love Tap, etc.) no longer deals a separate instance of damage to Zyra's plants
Attack damage increased.
We're giving Essence Reaver's core users more motivation to consider it as their attack damage option.ATTACK DAMAGE 65 ⇒ 70
Phantom Hit frequency decreased. Armor and magic penetration increased and flattened.
Rageblade gives too much power to champions whose abilities naturally align with the frequency of Phantom Hits. We'll be keeping an eye on how much these core users are affected since we still want to keep their Phantom Hit synergy relevant—just not as unilaterally success-defining as it currently is.PHANTOM HIT FREQUENCY Every 2 attacks ⇒ Every 3 attacks ARMOR PENETRATION 6% (+0.5% per level, 15% max) ⇒ 15% MAGIC PENETRATION 6% (+0.5% per level, 15% max) ⇒ 15%
Champions' pets' attacks now also apply burn.
Since pets feel like a champion's ability and abilities trigger Hunter's Talisman's burn, we're making it so that pets also apply that burn.newHOT DOGS Passive burn effect now applies on attacks from pets ITEM FAMILY Also applies to all of Hunter's Talisman's upgrades (Stalker's Blade, Skirmisher's Sabre, and all their variants)
Combine and total costs decreased.
Letting Runic users get their jungle enchanted item sooner so they can compete with other types of junglers, as well as encouraging non-users to experiment with the item.COMBINE COST 375 gold ⇒ 250 gold TOTAL COST 2625 gold ⇒ 2500 gold
True damage and healing decreased.
We hear you. It's too strong, so we're nerfing it.GR8 At full stacks, 10% ⇒ 8% of the damage dealt against champions is converted to true damage and healing
As promised, we're continuing to update and make adjustments to ARAM following our experimental changes from 9.7. In 9.10, you'll see more balance changes to champions and runes, as well as some tweaks to the scaling tower damage and minion waves.ADDITIONAL TURRET DAMAGE Champion damage to turrets increases after the first 15 minutes, maxing at +15% at 25 minutes ⇒ 18 minutes, maxing at +25% at 30 minutes MINION WAVE FREQUENCY Minion waves spawn faster after the first 15 minutes of the game, maxing at 15 seconds between waves at 25 minutes ⇒ 18 minutes of the game, maxing at 13 seconds between waves at 30 minutes MINION MOVEMENT SPEED Minions speed up after the first 15 minutes of the game ⇒ 18 minutes of the game DEATH TIMER AT LEVEL 18 45 seconds ⇒ 40 seconds
9.10 champion nerfsAatrox +10% damage done & -10% damage taken ⇒ No changes Janna +10% damage taken ⇒ +10% damage taken & -8% shielding done Maokai -8% damage dealt & +8% damage taken ⇒ -12% damage done & +12% damage taken Sona -10% damage dealt & -25% healing done & +12% damage taken ⇒ -10% damage dealt & +12% damage taken & -15% shielding done & -15% healing done
9.10 champion buffsAzir +5% damage done Kalista +5% damage done Katarina +8% damage done & -8% damage taken Mordekaiser +5% damage done & -5% damage taken Taliyah +5% damage done Tristana +5% damage done Zac +5% damage done & -8% damage taken Zoe +5% damage done
9.10 rune adjustmentsGathering Storm Adaptive force every 7 minutes ⇒ Adaptive force every 6 minutes Demolish 100 (+0.35 of your maximum health) bonus physical damage to structures at max stacks ⇒ 50 (+0.2 of your maximum health) bonus physical damage to structures at max stacks
- Rakan can now properly recast E - Battle Dance even when his mana is lower than the ability's cost
- Tahm Kench's W - Devour's tooltip now properly displays its AP ratio
- Gun Goddess Miss Fortune now properly laughs during R - Bullet Time
- Papercraft Nunu & Willump no longer uses base Nunu & Willump's W - Biggest Snowball Ever!
The following skins will be released this patch. Grab the League Displays app for full-res splash art!
The following chromas will be released this patch: